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The new audio implementation in WoW uses a 3rd party audio middleware system which offers a generic software mixer with some reverb effects (a.k.a. the FMOD sound engine). Creative has worked with the middleware company in question and already implemented a hardware audio path that enables 3D audio mixing and DSP based effects processing on Audigy and X-Fi cards. Bioshock uses this system to great effect, and it is relatively straight forward for developers to support. We have offered to help Blizzard enable this hardware audio path but they haven't taken us up on it. |
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[Via Creative forums]
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