Posted Sep 26, 2007 at 03:29PM by Rio S. Listed in: News, Burning Crusade Tags: Blizzard, Daelo
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World of Warcraft - Archimonde in Mount Hyjal - Image 1


A number of World of Warcraft players were curious as to why they can't seem to get loot and reputation from the Mount Hyjal instance when running in small groups. Of course, the said players brought the concern to the WoW Forums for an official answer.

Before WoW patch 2.2, players can only get reputation from the Scale of the Sands faction by killing off the bosses at Mount Hyjal. Now, raid groups can get rep from the Bronze Dragonflight division by killing the waves of trash mobs as well. So is the instance bugged? Blizzard poster Daelo (Lead Encounter Designer) explained:

There are indeed protections put in place that should make it extremely difficult for very small groups of players to activate the Battle of Mount Hyjal event and be rewarded with either reputation or items from killing the incoming enemy creatures before the players suffer a defeat. Whenever an enemy wave spawns, there's a check done to see if you've killed enough of the enemy creatures. If you haven't, then loot/rep is disabled for that wave of spawns. If you have killed enough, then that wave and further waves of creatures leading up to the next boss have loot/reputation.


Under relatively normal conditions where a full raid is attempting to fight through the enemy waves of creatures to defeat a boss, all creatures past the first wave should reward reputation and have a chance at item loot.


Daelo added that the precautions taken were put in place to prevent a large number of Mount Hyjal instances from being created since that scenario would cause "performance problems for the server." Know what that means, right? You'll need to grab more friends if you want to grab some purple loot from the said instance, and maybe some rings via reputation.


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