Posted Apr 22, 2008 at 11:35AM by Isaac C. Listed in: News Tags: Blizzard
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World of Warcraft- Season 4 Rating Requirements and Arena Change - Image 1 


A few months ago, Blizzard said that when World of Warcraft's Season 4 is near, we'll see it coming. We may not see it for a while yet, but Blizzard poster Slorkuz is giving us the heads up on what to expect when it does.

Slorkuz posted several new announcements at the European WoW forums, detailing some rating requirement and arena changes. Some of the changes he announced will take effect in the upcoming patch, which will be released before Season 4 starts.

Among his announcements is a reminder that Season 2 items will move to the honor system when Season 4 begins, and will continue to have no rating requirement. Here are the rest of Slorkuz's announcements on Season 4:

When Season 4 begins, Season 3 items will be reduced in personal and team arena rating requirement to:

Shoulders: 1950
Weapon: 1800

The new Season 4 items will have the below personal and team arena rating requirements:

Shoulders: 2200
Weapon: 2050
Head: 1700
Chest: 1600
Legs: 1550
Gloves: none
Off-hand: none

In addition, some of the Season 4 quality items that will be purchasable with honor will also carry a personal and team arena rating requirement:

Boots: 1700
Ring: 1650
Bracers: 1575
Belt: none
Necklace: none
Trinket: none

The changes to the rating requirements for these items reflect the nature of the items, their power, and the relative difficulty that should be had when attempting to obtain them. These items are comparable to those found in the newest 25 person raid zone, Sunwell Plateau, and should therefore also feel very challenging to obtain.

To help ensure that the challenge in obtaining these items stays true to those achieving these ratings, we'll also be implementing new rules with an upcoming patch to curb practices that undermine the core concepts of the arena system. These rules are as follows:

  • If a character’s personal rating is more than 150 points below the team rating, they will earn points based on their personal rating instead of the team rating.
This means that a player cannot join a highly rated team and begin earning points based purely on the pre-established rating of the team before they joined it. They'll need to compete, improve, and gain a personal rating worthy of the points they would receive.
  • If the average personal rating of the players queuing for a game is more than 150 points below the team’s rating, the team will be queued against an opponent matching or similar to the average personal rating.
This means that players cannot join a highly rated team and immediately face highly rated opponents, easily and quickly bringing their personal rating up. Instead they'll need to again compete, improve, and earn their rating.



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