Posted Dec 26, 2007 at 04:27AM by David T. Listed in: News Tags: Blizzard, Funcom, EA Mythic
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World of Warcraft art - Image 1It's not uncommon to see year-in-reviews and next-year forecasts as another year draws to close. This holds true to the MMORPG scene as well.

After looking back on World of Warcraft's success in 2007, industry watchers have named other MMORPGs that may prove to be serious threats to Blizzard's MMORPG in 2008. Find out what they are after the jump!

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Posted Aug 20, 2007 at 04:35PM by Ceasar S. Listed in: News Tags: Blizzard, EA Mythic, Bethesda, ZeniMax, Jeff Hickman, Jeffery Steefel
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With the Leipzig convention well underway, the 2007 Games Convention Developers Conference began discussion panels for each segment in the game industry. And one of the first GCDC-related news, as you dear readers can plainly see, was the topic of four online game developers in a panel tackling Life After World of Warcraft.

GCDC 2007: MMO panel concurs 'life after WoW' - Image 1 


"There's plenty of life after WOW," said Jeffery Steefel of Turbine Inc. (Lord of the Rings Online). Jeff Hickman of EA Mythic (Dark Age of Camelot), Robert Westmoreland of independent Cryptic Studios (Marvel Universe Online), and Matt Firor of Zenimax Online Studios (under Bethesda) agreed with Steefel.

World of Warcraft, recently hitting the nine million subscriber mark, has become the MMORPG to beat. Game developer studios have vowed to create their own WoW-killers before, but Blizzard's cash cow continues to reap success, even as it nears its third year. "They had an established franchise, a frantic customer base, and they executed extremely well," said Westmoreland, pinning down the the prime strengths of the game.

But Westmoreland believes that it was a one time fluke - "an anomaly" - that allowed Blizzard to catapult to the top. The panel was sure that even when while WoW rolls on, there was still a place for newer games, such as NCSoft's Tabula Rasa, to carve its way into the market. "The market will segment and diversify, and that's beginning to happen. That's why all these games can exist at the same time," Steefel said earlier.

But Westmoreland warns against tracing World of Warcraft's footsteps, saying, "I think it's an anomaly, and you can't just focus on that because you'll get yourself into trouble." Instead, the panel encourages the age old way of finding that suitable formula. Westmoreland says that if a game is fun, it will take care of itself.

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Posted Aug 15, 2007 at 06:01PM by Ceasar S. Listed in: News Tags: LucasArts, GOA, Leipzig, Saber Interactive, EA Mythic, Global Star Publishing
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Yes folks, it's just one more week to go before Leipzig runs abuzz with various entities in the game industry. The Games Convention Developer's Conference (GCDC) and Games Convention (GC) is taking a hint from this year's Game Developers' Conference, and organizers expecting to be the biggest gaming event in Europe - all by itself.

One more week to go: Leipzig Games Convention pre-event peek - Image 1 


Correspondents from The Official Weblog for GC 2007 Leipzig have stepped into the massive Exhibition Center to investigate just how big GC 2007 may be in a week. And if organizer Leipziger Messe's announcements weren't ambitious enough, publishers and developers have been busy at work to make their presence just as significant as the European-centered event.

They've identified stands from Sony (lots of them, plus a whirpool generator?), Electronic Arts, Midway, Blizzard Entertainment, Codemasters, Saber Interactive, GOA, EA Mythic, Global Star Publishing, and LucasArts, among others. There are stands in the event that have yet to be assembled, but that's subject to change in the coming days. Don't expect Nintendo to make a showing, though.

Codemasters, Global Star Publishing, GOA, EA Mythic, LucasArts, Midway

Publishers and developers at Leipzig - Image 1 Publishers and developers at Leipzig - Image 3 Publishers and developers at Leipzig - Image 2


More pictures courtesy of gc-blog.de at the full article!

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