Posted Jul 07, 2007 at 04:45AM by Henry L.
Listed in:
News,
Videos
Tags:
ESWC
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It was an interesting day in Paris as Magtheridon's Nihilum lost out to Archimonde's Millenium in their 5v5 World of Warcraft Arena bout during the Electronic Sports World Cup (ESWC). To level the playing field, both teams used pre-made characters and were given choices from gear limited to Season 1 PvP gear and Kael'thas PvE gear. Millenium took the match 5-0, making an impressive stand against Nihilum. Millenium is the 4th best Arena team from the European Regional Finals while Nihilum, established in 2004, is known as a predominantly PvE guild, and consistently being the first to take down end-game content bosses. |
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Posted Jul 01, 2007 at 06:09AM by Rio S.
Listed in:
News
Tags:
Blizzard,
ESWC
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Millenium is the fourth best Arena team (read: PvP) at the end of the Europe Regional Finals, while Nihilum is the best PvE (read: raiding) guild in the world. How would you like to see them duke it out in a 5v5 match in Blizzard's WoW?You don't have to use your imagination to see something like that happen. Nihilum and Millenium will face each other in an exhibition match at the Electronic Sports World Cup (ESWC). The match will be held in Paris, France on July 6. So who's on either team's line-up? Fighting for Millenium are Delikat (priest), Khyna (shaman), Moli (warrior), Razwa (paladin), and Sealeen (druid), while Nihilum will have Awake (paladin), Kungen (warrior), Ghorok (shaman), Rulah (druid) and Nme (mage) playing for the team. To assure balance during the match, the players will get pre-made characters, and equipment will be limited to Arena 1 PvP gear and Kael'thas PvE gear. Hmm... Very interesting. Who will you be cheering for? Nihilum or Millenium? Which World of Warcraft style of play will win? Stay tuned. |
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Posted Mar 25, 2007 at 06:00PM by Ceasar S.
Listed in:
Opinions & Analysis
Tags:
broadband,
World Cyber Games,
id Software,
ESWC
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Let us go far as to say that an article like this had to be written, and we're glad that someone actually did. While blogger and PC geek dp was as avid a gamer as any of those who remain of the multi-genre gaming enthusiasts, it's not hard to see where his sentiments are stemming from.As part of the social subculture in the world, LAN parties used to be the pinnacle of community gatherings and social structuring that allowed gamers to connect on a real inter-personal level. But now, as broadband weaved its way to the mass market, the number of LAN party attendees soon dwindled to nothing. It was pretty fine at first, of course, as most FPS or RTS gamers who couldn't win a match (even if their lives depended on it) were noticeably the first to go. But then even the mainstream LAN gamers suddenly opted out, seeking out human flesh player pwnage glory in the likes of MMORPG PvP games. The end of the LAN party was at hand. While broadband's 2Mbps and even 4Mbps is nothing close to the mainstream LAN party's 100Mbps (or if you've got the bucks to blow - 1Gbps), gamers opted for the laggy, increasingly unimaginative but virtual worlds that MMO games had to offer. Players didn't mind not knowing the person that they were playing with, as long as they could be played with. And then players were able to hide behind masks of alter-egos, even if it confused some of the more practical players. So now the once-mainstream, now-brainwashed gamers spend around eight hours a day crawling around dungeons with pixelized versions of themselves, hacking away at other pixelized versions of monsters with a sorry excuse for AI. Soon, those gamers couldn't pay for their own Internet connections that they soon returned to LAN parties, only to connect their PC to the high-speed network and fire up World of Warcraft. The nerve! Thanks to some charitable PC enthusiasts who have the audacity to shell out their money for a great LAN gaming session, or even well known game developer companies such as id Software, LAN parties still have a fighting chance to be epic milestones in the gaming community. The upcoming QuakeCon is one of the world's most awaited and celebrated LAN parties, and it's probably the only last refuge of the LAN party culture. Competitive games such as the Electronic Sports World Cup and the World Cyber Games need this mechanic, and so it's not a big deal on their part. So for game enthusiasts that are still out there, here's our calling to revive the gaming culture's biggest social achievement in world history. Let's return it to it's former glory and even seek out to bring the FPS-heads from consoles into our fold. After all, the Xbox 360 and the PlayStation 3 are all capable of wired and wireless networking. And if it's not hard to ask, can we get more cross-multiplayer titles? Please? |
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