Posted May 15, 2007 at 04:33AM by Mabie A. Listed in: News Tags: Blizzard, Activision, EA Sports, E For All, IDG
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E for All - Image 1 


IDS World Expo, alongside the Worlds Series of Video Games (WSVG), announced today that they have teamed up with the Entertainment for All (E for All) Expo to host one last competitive circuit before the party flies to Europe.

The E for All Edition of the WSVG circuit will have four arenas of competitive game play on various titles, including some of the world's biggest games like Blizzard's World of Warcraft: The Burning Crusade, Guitar Hero II (Activision), and Fight Night Round 3 (EA Sports).

The event will be covered online, as well as on a one-hour TV special in November. Participants will also be able to get their hands on titles set for release come the Holidays. That's a perfect preview opportunity for you right there.

Meanwhile, Mary Dolaher, CEO of IDG World Expo, has this to say about this collaboration: "By featuring the WSVG at E for All, we're able to offer fans a direct connection to the energy and excitement of gameplay at the competitive level."

The E for All Edition of the WSVG Circuit has US$ 90,000 in cash prizes and a whole lot of fun in store for all. If you're interested, the event will be held at the Los Angeles Convention Center in downtown LA, on October 18 to 21.

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Posted Mar 07, 2007 at 04:23AM by Karl B. Listed in: News Tags: GDC, China, Shanghai, Asia, IDG
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GDC China - Image 1


"A Game Developers Conference in China is long overdue," said Hugo Shong, President and CEO of IDG Asia. "At long last, there will be an opportunity for Asian and Western game makers to discover everything that the Chinese game market has to offer."

Yes folks, the GDC is coming to China. CMP Technology, the people behind the GDC, have partnered with IDG to produce GDC China. The inaugural event, featuring content programmed by an advisory board consisting of local Chinese developers who share a commitment to promote and support their country's game industry, is set to take place August 27 to 29 in Shanghai.

The most telling difference between GDC China and the original GDC is that GDC China will be produced "by China, for China," offering unique learning, sharing and networking opportunities for the Chinese market, and those looking for a vertical reach into that market.

"GDC is about connecting the worldwide game development community, but it has become more and more apparent to us that certain markets require a unique, specialized experience," said Meggan Scavio, Senior Conference Manager of CMP's Game Developers Conference. "The local developers on the GDC China advisory board hope to make that experience a reality and give the burgeoning Chinese market an infusion of creative ideas and strategic partnerships."

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