Posted Jun 03, 2007 at 06:40AM by Rio S. Listed in: News Tags: Blizzard, The Collective
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Essence of Souls downed by two WoW guilds 3: Nihilum and Curse - Image 1 Essence of Souls downed by two WoW guilds 3: Nihilum and Curse - Image 2


Another Black Temple boss bites the dust under the collective hands of guilds Nihilum and Curse. Plus another World of Warcraft world first goes to EU Magtheridon's Nihilum, though Curse was only three hours behind.

The three faced Essence of Souls (Essence of Grief, Anger, and Desire all rolled into one) is the sixth boss to fall under the hands of Nihilum on their merry way to Illidan Stormrage. On the Nihilum run, the boss dropped two shiny epics: Naaru-Blessed Life Rod and Boneweave Girdle while Curse got Grips of Damnation and Gloves of Unfailing Faith.

Check out the screenshots. If you look real close at the Curse guild's screenie, you'll catch a glimpse of World of Raids' Teza. Anyway, stay tuned for more news and world firsts on Blizzard's World of Warcraft.



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Posted Mar 01, 2007 at 05:01PM by Ceasar S. Listed in: News Tags: Blizzard, Tseric, spam, The Collective
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World of Warcraft - the Shaman class - Image 1The crowd control capability, especially in serious aggro grinds and particularly at PvP, is a welcome addition to any class in the World of Warcraft universe. Crowd control, or CC for short, is a coined term for any ability (may it be spell or talent) that could allow you to select which enemies to fight first.

This is achieved by disabling or inhibiting their other companions fighting capability. If you've played Warcraft III prior to WoW, you could compare it with the Dread Lord's Sleep spell. The CC is a contributing element to survivability, if you can pull off the right skill at the most crucial moment.

While some shammies are planning to spam the forums with requests for more crowd control skills, there's talk of getting anti-CC skills up to counter the other classes' CC capabilities. In fact, some players think that other classes are overflowing with CC tactics that the Shaman could be better off thwarting such tactics with polished anti-CC punts.

But let's not forget, Shamans do have CC capability, just not all that impressive. To use the Earthbind Totem with Frost Shock (or either one of each) must be done at the right place at the right time.

Frostband Weapon can also enchant your blade with freeze/slow capability for a shammy to make a quick getaway. The official word from Blizzard goes a little something like what Tseric said:

I think [this will] be a long standing contention because the devs don't want to copy/paste a CC ability and the players have built it up as a necessity. Sometimes repeating a thing over and over makes it true in the mind. Sometimes this strikes me the same as people saying 'My survivability in PVP is terrible'. I think I've practically heard every single class petition that as a primary class concern at one time or another. It sounds reasonable on the face, but doesn't make sense the more you look into it. Granted, this isn't really the same situation, but I think the collective might be so adamant as a collective decision, not necessarily based on the merit of the claim, itself.


Pretty slippery words, huh? If you're the pessimist like we think you are, you could translate that as "Devs say no, you say yes, [Tseric says] maybe. But the final answer is no."

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